A chaotic co-op juicing game where you and a friend race against the clock to fulfill customer orders before their patience runs out.
Real-time 2-player co-op via Epic Online Services with lobby browser and LAN support.
Race against the clock to fulfill customer orders before patience runs out.
Full keybind remapping with mouse sensitivity and invert options.
Play solo with a dedicated singleplayer mode and separate progression.
Developed entirely in Unreal Engine 5 using a mix of C++ and Blueprints. Peel the Pressure is powered by Epic Online Services (EOS) for cross-network session discovery and P2P connections. The project features custom replication systems, an Enhanced Input keybind system, and a save/load settings pipeline.